#Thesis Sketch 3: ‘HoverGlobe’

HoverGlobe is a vehicle in a speculative world where there is extremely scarce oxygen. I am designing this concept vehicle as part of an ‘Ideas in Form’ series, where I’m trying to express the HoverGlobe in many forms – 2D in digital, posters, data-visualization, 3D models, VR, or a game experience to thereby get my…

Design Noir

This is a reflection of ‘Design Noir‘ by Dunne and Raby. I first read the single paragraph above the section of ‘Design Noir’, which spoke of electronic products as the neglected medium. While I was reading through the example of the Sony Walkman, the picture of the Apple iPod came into my mind, and I…

The Practice of Everyday Life

Perspective vision and prospective vision constitute the twofold projection of an opaque past and an uncertain future onto a surface that can be dealt with. This article is a reflection of Michel De Certeau, The Practice of Everyday Life, 1984 – “Concept of the City to Urban Practices,” and “Spaces and Places”. This above quote from the author…

See Yourself Sensing

Becky Stern ‘Laptop Compubody Sock’ This is a reflection on excerpts from Madeline Schwartzman’s See Yourself Sensing – Environments and Reframing. From Maltaf’s work, it gives us the sense of experiencing the objects inside the environment and the external environment itself – in two faces – how does it cause sensation to one’s outside self and inside. Essentially…