#Thesis Sketch 4: ‘Stranger’

How might I create a digital platform on the web or mobile, to get strangers from different locations to interact with each other simultaneously, without text or chat, over a curious playful experience, and return with a better appreciation of the other person, of your neighbor and people outside the screen of your phone? I…

#Thesis Sketch 3: ‘HoverGlobe’

HoverGlobe is a vehicle in a speculative world where there is extremely scarce oxygen. I am designing this concept vehicle as part of an ‘Ideas in Form’ series, where I’m trying to express the HoverGlobe in many forms – 2D in digital, posters, data-visualization, 3D models, VR, or a game experience to thereby get my…

Demystifying ‘Design Research’ #Thesis

Response and reflections to Demystifying ‘Design Research’: Design is not Research, Research is Design – by Trygve Faste and Haakon Faste, Human-Computer Interaction Institute, Carnegie Mellon University. An ‘idea’ in the literal sense of the English language, is born with an ideal scenario. However, it is research that actuates or moves this ‘idea’ from an…

The Paper Plane

Do you remember that the symbol of medicine used to be the red cross? Today, it’s the two snakes around the iron rod, called the “Caduceus” (the snake and rod symbol). Have you seen any symbols for attorneys or law advocates? They normally have a white-collar bow. In India, from where I’m from, this is…