Computational Form

Introduction This graduate case study is to reflect on the learning outcomes from the Computational Form course, here at Parsons School of Design. Coming from a background of Computer Science Engineering, I chose this course to use code as experimentation in design and generative art. Art for me mainly revolves around performance – song, dance, stage,…

See Yourself Sensing

Becky Stern ‘Laptop Compubody Sock’ This is a reflection on excerpts from Madeline Schwartzman’s See Yourself Sensing – Environments and Reframing. From Maltaf’s work, it gives us the sense of experiencing the objects inside the environment and the external environment itself – in two faces – how does it cause sensation to one’s outside self and inside. Essentially…

Interaction with Technology for the Century

This is the final paper for my reflections on Design for the Century, in my first semester at Parsons School of Design. Below is the TLDR summary and following that is the final paper published from Google Drive. Summary We know what technology is. In Marshall McLuhan’s theory, all technologies are extensions of our physical…

#Ajoobaa Final Research Paper

I present my final paper that is the culmination of my work done in my first semester at Parsons School of Design, for my Major Design Studio final project. This paper is work done in game design and experience design and this is still work in progress on its way to reach a finished and…

Rise and Fall and Winter

I came to New York in July for a mission, a goal and to become the best designer I can. Design to me is about creating specific order and organizing elements within it, which best accomplishes a task and establishes a framework for future improvements. My biggest inspiration for design is nature itself. I do believe in…